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NPC Generator

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Advanced [show]


Mardnab Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who dresses like a well dressed Dilettante does, she is not a threatening figure. Her hair is long and white with streaks of brown, and is pulled back with small tan clips. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her father raised her in a mountain cabin. She moved from fad to fad and when she turned 15 she discovered music. She now travels the world, in search of power and loot.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Hedonist. Bonds: Job, Adventurer, Nature. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Mardnab Bafflestone, Female Gnome Paladin 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)11 (+0)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He also has developed a complete distrust of the Priest profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has worked as a Servant like his father before him.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Athletic, Professionalism. Flaws: Insane. Bonds: Job, Military. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Cask Plume, Male Tabaxi Monk 6
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 16 (+3)19 (+4)
Skills Arcana +4, Persuasion +7
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Deep green spinel (40 gp). Lapis lazuli (12 gp).


Social Check DCs


Beloril Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. His brown hair is lengthy. He wears large thick round spectacles.

Personality: Beloril speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has never given up on his writing dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Slave, Rich. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Beloril Torunn, Male Dwarf Rogue 11
Medium (4'0") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 79 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 3 (-4)12 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 6
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 400 gp. Zircon (30 gp). Chalcedony (30 gp). Banded agate (15 gp). Deep blue spinel (1100 gp). Coral (150 gp). Hematite (15 gp). White opal (1200 gp). Malachite (15 gp). Golden yellow topaz (1100 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a very tight haircut. He has brown eyes and a yellow hat with a white feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Randal hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Rich, Enemies, Adventurer. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Ilphelkiir, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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