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NPC Generator

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Advanced [show]


Menny Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. Her silver hair is well kept. Her eyes are likewise violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a slaver, Menny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She was granted druidic powers by her dying sister.

Motivation: Money/treasure; and she is greedy

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Rich, Mentor. Occupation: Mason

Voice: Whispers

Attributes [hide]

Menny Dunben, Female Gnome Druid 11
Small (3'2") Gnome, Neutral Good (CR 11)
Armor Class 11
Hit Points 68 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +4, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 2100 gp.


Social Check DCs


Harann Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses in collared shirts and wears a proper scarf over her head. She keeps her long silver crest kept up in a rat tail. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Harann was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Mason. She got away from her former life and has fallen to alcoholism.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new mason responsibilities is difficult

Ideals: Gifted, Justice. Flaws: Addict. Bonds: Criminal record, Job. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Harann Fharngnarthnost, Female Dragonborn Adept 7
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 11000 sp. Freshwater pearl (14 gp). Star rose quartz (20 gp). 1 Minor magic item.


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He is tall, broad shouldered and powerfully built. His red hair is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Adrik was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. After a long history of fighting, Adrik and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Adrik Frostbeard, Male Dwarf Monk 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)14 (+2) 8 (-1)8 (-1)
Skills Athletics +7, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 3000 gp. Onyx (20 gp).


Social Check DCs


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red crest is smooth and relatively long. His eyes, though not visible through his cowl, are gold.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Disease. Bonds: Religious, Immigrant, Guardian. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Bard 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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