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NPC Generator

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Ability Scores
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Advanced [show]


Tree Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He keeps his long yellow fur kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and to be a animal trainer again

Ideals: Pacifist. Flaws: Greedy. Bonds: Military, Job. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Tree Mist, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vani Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red, dusty cloak. She is portly but not overly obese. Her black hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born on a small isolated farm. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is not mentally stable, and does not behave rationally; and tiefling compassion

Ideals: Professionalism. Flaws: Insane, Racist. Bonds: Poor, Nature, In love. Occupation: Sailor

Voice: Soothing and warm

Attributes [hide]

Vani Wildheart, Female Halfling Commoner 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 39 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 17 (+3)18 (+4) 14 (+2)9 (-1)
Skills Arcana +7, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnoll, Dwarven, Elven
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Aline Blyth, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a large brown jacket. She has done her best to style her black hair to look like a famous performer. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 6 years old her parents immigrated from the south. She made a point of taking high paying jobs and getting most of it up front. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world; and meet up once more with her childhood friend

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Aline Blyth, Female Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Nature +6, Stealth +1
Senses Passive Perception 11
Languages Common, Aquan, Elven, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Rich purple corundum (900 gp). Malachite (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered monstrous two handed axe and tarnished ceremonial dagger as well. His hair is white and curly. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Shy, Secretive. Bonds: Family, Debt. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Reid, Male Human Rogue 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs

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