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NPC Generator

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Advanced [show]


Uraim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He wears grey leather gloves, a grey jacket, and tight pants. His hair is white and curly. His hazel eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He struck the Engraver job and began his own company from there.

Motivation: To be a Fletcher again; and revenge

Ideals: Pacifist. Flaws: Disease. Bonds: Job, Rich, Enemies. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Uraim Deepdelver, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 6 (-2)8 (-1) 16 (+3)11 (+0)
Skills Acrobatics +0, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +5

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Thea Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of scythes, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her golden hair is cut short. She has violet eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Thea was raised in a hard working conservative environment. Through the years after Thea was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Thea's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Shipwright for hire.

Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Thea Underbough, Female Halfling Ranger 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)8 (-1) 8 (-1)15 (+2)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Bertram Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Tailor. His brown hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Tailor.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Bertram Cholmondeley, Male Human Aristocrat 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Hobart Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Hobart enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands.

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Religious, Enemies. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Hobart Stoutman, Male Halfling Barbarian 7
Small (3'1") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 72 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 50000 cp.


Social Check DCs

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