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Advanced [show]


Three Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is beige and curly. She is baby faced.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a ruthless business woman, a trait she acquired from her father.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Three took refuge in the ruined castle and found the beat up sickle and armor she uses now. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the west

Ideals: Joker, Entrepeneur. Bonds: Nature, Slave. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Three Of World, Female Tabaxi Rogue 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Kite Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He carries with him a set of nunchakus, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His lavender fur is knotted and matted. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Rich, In love. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Kite Fang, Male Tabaxi Druid 6
Medium (6'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)11 (+0) 9 (-1)17 (+3)
Skills Insight +2, Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. White opal (900 gp). Sard (30 gp).


Social Check DCs


Zaffrab Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His long red hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Slave, Criminal record. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Zaffrab Tarkelby, Male Gnome Expert 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: Aquamarine (300 gp).


Social Check DCs


Purson Glory, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large green mantle and cape that has been intricately interwoven into his violet robe. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Eccentric and domineering, Purson will drive conversation. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: His parents moved while he was still in utero so he is the first generation to be born here. Purson abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Purson Glory, Male Tiefling Wizard 16
Medium (6'6") Tiefling, Neutral Good (CR 16)
Armor Class 13
Hit Points 30 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)9 (-1) 19 (+4)11 (+0)
Skills Nature +4, Stealth +8
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp. Rich purple corundum (500 gp). Coral (160 gp). Rhodochrosite (9 gp). Alexandrite (400 gp). Jet (160 gp). Blue star sapphire (500 gp). Bloodstone (50 gp). Black star sapphire (500 gp). Deep blue spinel (400 gp). Lapis lazuli (9 gp). Moonstone (50 gp). Red spinel (160 gp). Peridot (50 gp). Pink pearl (160 gp). Hematite (9 gp). Amethyst (160 gp). Red garnet (160 gp). Rhodochrosite (9 gp). Onyx (50 gp). Freshwater pearl (9 gp). Chrysoberyl (160 gp). Iolite (50 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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