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NPC Generator

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Advanced [show]


Mamnen Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a green cloak and cross-gartered violet stockings. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also has developed a complete distrust of the Sailor profession.

History: Sold as a small child to a necromancer, Mamnen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Tiefling compassion; and sabotage a competitor

Flaws: Antagonistic, Racist. Bonds: Job, Mentor, Criminal record. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Mamnen Dischord, Male Tiefling Barbarian 8
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Antinua Nailo, Female Elf [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a green coat with red slacks. She has a moderate pudge and is not very fit. She has styled her chestnut hair well, parting it to the left. She is baby faced.

Personality: She has always had a great fascination with Half-Orc culture. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Antinua lived on a farm with her father, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been saving her money to try and buy her brother's freedom.

Motivation: She is a bit of a kleptomaniac; and a strong sense of loyalty to half-orc people

Ideals: Joker. Flaws: Racist. Bonds: Family, Mentor, Criminal record. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Antinua Nailo, Female Elf Fighter 7
Medium (4'11") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 14 (+2)9 (-1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Infernal, Aquan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Rayden, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut short. His violet eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small plains village. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.

Motivation: To be a Bowyer again; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Religious, Nature, Job, Adventurer. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Jocelyn Rayden, Male Human Adept 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Merihim Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries a battered monstrous two handed axe and tarnished longbow as well. His dark red hair is kept up in a ponytail inside a wide-brimmed hat. This silver eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Merihim was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Military, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Merihim Rise, Male Tiefling Aristocrat 5
Medium (6'6") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Performance +4, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 30000 cp. An abacus with copper, silver and gold markers (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs

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