Fragrant Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is white and very short. He is baby faced.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.
History: Sold as a small child to a wizard, Fragrant was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Optimist. Bonds: Poor, Adventurer, Mentor, Job. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 17 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 5 (-3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veloptima Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor. She has wavy red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the west to a Junk Dealer, Veloptima learned a great deal about her mother's area of expertise. A gifted student she started as a Doctor, but she got bored and became a Junk Dealer. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She seems to be bored by most things; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
Heather Westbrook, Female Human [Permalink]
Personal [hide]
Description: She wears a brown tunic with yellow highlights, and long black pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Sporting a auburn mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. Around other people she will do her best to conceal her emotions and appear jolly.
History: Heather was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She's also a talented Cook, but doesn't like to broadcast it.
Motivation: She feels that her past leaves her morally obligated to help; and she is a bit of a kleptomaniac
Flaws: Insane, Shy. Bonds: Job, Criminal record. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 67 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 6000 sp. Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (1800 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).
Theren Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is brown and curly. His eyes, though not visible through his cowl, are blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He is a Succubi in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg; and a deep hatred of gnolls
Flaws: Antagonistic. Bonds: Enemies, Adventurer, Job. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2500 sp.
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Their contribution stands as a beacon of hope for all adventurers!


