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NPC Generator

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Advanced [show]


Tagga Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright white dresses and hats. Her moppish golden hair is in a traditional bowl cut. Her green eyes dart from person to person.

Personality: Calm and collected, she is a well trained Mason. She is obsessed with her god.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Fisher, but she got bored and became a Mason. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: She's looking for her big break.

Bonds: Job, Religious, Slave, Adventurer. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Tagga Ogden, Female Half-Orc Commoner 3
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baern Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He wears a feathered hat to cover his moderate length auburn hair. He has violet eyes.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Baern lived on a farm with his father, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Bonds: Rich, Job, Adventurer, Family, Criminal record. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Baern Morigak, Male Dwarf Cleric 6
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)7 (-2) 12 (+1)7 (-2)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Einkil Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are blue.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small plains village. Einkil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Military, Nature, Adventurer. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Einkil Battlehammer, Male Dwarf Bard 10
Medium (4'2") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 73 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Deception +3, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a pastel cloak and cross-gartered tan stockings. His fur is greying and his face has many wrinkles. He is baby faced.

Personality: Quick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.

Motivation: He feels kind of lost in life; and to unite with his brother

Ideals: Extrovert, Entrepeneur. Flaws: Disease, Depressed. Bonds: Family. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Quick Of Dragons, Male Tabaxi Monk 12
Medium (5'7") Tabaxi, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 82 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Insight +6, Investigation +6
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver comb with moonstones (700 gp). An abacus with copper, silver and gold markers (150 gp). Gold and topaz bottle stopper cork (1400 gp). Gold cup set with emeralds (4000 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs

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