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Advanced [show]


Torinn Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his gold crest up. He has a dull look in his red eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Rich, Debt. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Torinn Caavylteradyn, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple brown robe with white stripes complete with hood. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent mother; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Mentor, Job. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Veit Balderk, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 91 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)15 (+2) 14 (+2)12 (+1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. A silver and pearl hairclip (90 gp). Large well-done wool tapestry (300 gp). Jeweled electrum ring (3000 gp). A roughly beaten golden orb (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (90 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Aelar Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. His job bores him to no end. He has decided to make it more interesting.

History: Aelar was born the youngest of three triplets. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Gardener again; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Aelar Hanali, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Korfel Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His hair is silver and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Gifted from a young age, Korfel studied abroad. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to dragonborn people

Ideals: Gifted. Flaws: Racist. Bonds: Job, Enemies, Criminal record. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Korfel Heiser, Male Half-Elf Expert 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Chrysoberyl (100 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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