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NPC Generator

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Advanced [show]


Andraste Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a blue shirt with thin green vertical stripes and blue pants. She wears her auburn hair up. Her eyes, though not visible through her cowl, are gray.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Andraste was born in the south. At a young age she loved to build and create. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Persistence. Flaws: Antagonistic, Shy, PTSD. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Andraste Ethanasath, Female Elf Bard 4
Medium (5'3") Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)10 (+0) 14 (+2)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Golden yellow topaz (400 gp). Carnelian (80 gp). Rich purple corundum (400 gp). 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Merihim Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is renowned for his bright green suits and hats. His clothes are grease stained in places. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of eastern immigrants he idolized his father. A freak accident while working with his Interpreter father left him crippled. He left for the east, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Fighting. Flaws: Insane, Disease, Secretive. Bonds: Poor, Immigrant. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Merihim Scorn, Male Tiefling Sorcerer 10
Medium (6'6") Tiefling, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1900 gp. Moss agate (4 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He has a penchant for wearing a ring with an oversized amber on his right hand. His black hair is cut short. His eyes are likewise brown.

Personality: Fonkin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in dagger use. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Courier

Voice: Pirate accent

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Barbarian 9
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)9 (-1) 7 (-2)11 (+0)
Skills Perception +1, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 500 gp. Rock crystal (80 gp). Bloodstone (80 gp). Chrysoberyl (40 gp). Amethyst (40 gp). Blue quartz (11 gp). Deep blue spinel (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maegan Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her chestnut hair down. She has a tattooed face.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and to protect her home

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Guardian. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Maegan Wildheart, Female Halfling Fighter 6
Small (2'9") Halfling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: Peridot (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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