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NPC Generator

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Advanced [show]


Tiaathque Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'3" and wears tight fighting clothing, which leaves very little to the imagination. She wears her golden hair down. Her eyes are likewise amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She also has developed a complete distrust of the Engraver profession.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She became a Marshal soon after.

Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Joker, Gifted. Bonds: Job, Enemies. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Tiaathque Casilltenirra, Female Elf Monk 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kite Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" southern woman, she wears just a brown suit. Her fur is beige and very short. Her eyes are a pleasant blue.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the south to a Fortune-teller, Kite learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels that her past leaves her morally obligated to help; and she's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Kite Mirror, Female Tabaxi Commoner 1
Medium (5'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp. Coral (50 gp). 1 Silk rope.


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a pastel armored body suit, with a simple black line shooting up and back down. Her brown fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of gnolls once and for all.

History: The child of northern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge

Flaws: Insomniac. Bonds: Poor, Enemies, Immigrant. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Three Grass, Female Tabaxi Druid 5
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dee Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears dark leathers with embroidery. She has done her best to style her blonde hair to look like a famous performer. Her eyes are hazel and she is always smoking a pipe.

Personality: She acts crazy and hedonistic. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Hedonist, Fearful. Bonds: Military, Adventurer. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dee Copperkettle, Female Halfling Warrior 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 15 (+2)17 (+3) 8 (-1)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Goblin, Elven
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Aquamarine (1500 gp). Alexandrite (1500 gp). Onyx (70 gp).


Social Check DCs

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