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NPC Generator

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Advanced [show]


Raymond Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Impeccable, Gifted, Optimist. Bonds: Poor, Nature, Family. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Siannodel, Male Half-Elf Fighter 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 80 pp. Freshwater pearl (10 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Rangrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He is bristling with hidden weapons, mostly maces and spears. He wears a Stetson hat to cover his moderate length silver hair. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Rangrim was raised in a hard working conservative environment. His arcane abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent mother; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism, Gifted. Bonds: Criminal record, Family, Job. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Rangrim Graybeard, Male Dwarf Bard 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 64 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 3000 sp. Eye agate (9 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Krimmon Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and silver. He has amber eyes and a white hat with a brown feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: Born in the north to a Slave Trader, Krimmon learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 15 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Slave, Criminal record. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Krimmon Stonebridge, Male Halfling Ranger 13
Small (3'4") Halfling, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 86 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 17 (+3)8 (-1)
Skills Animal Handling +7, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Gold music box (2000 gp). Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold dragon comb with red garnet eye (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. She has moderate length blonde hair. Her face is covered beneath a completely black helmet.

Personality: She is overprotective of those who hire her services. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Euphemia hails from a village terrorized by orcs. She was an athlete and attended two major summer competitions. She never won. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Money/treasure; and she has decided she is irredeemable

Ideals: Athletic. Bonds: Rich, Guardian, Criminal record, Enemies. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Euphemia Goodbarrel, Female Halfling Aristocrat 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 280 gp.


Social Check DCs

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