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NPC Generator

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Advanced [show]


Serpent Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" eastern woman, she wears a faded coat and loose pants complete with Stetson hat. She keeps her long beige fur kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born blind and as such lacked many opportunities for work. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Entrepeneur. Flaws: Emotional, Disease. Bonds: Slave, Job. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Serpent Of Spirit, Female Tabaxi Commoner 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)18 (+4) 7 (-2)14 (+2)
Skills Arcana +6, Stealth +3
Senses Passive Perception 8
Languages Common, Terran, Elven, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 3 Smokesticks. 2 Antitoxin. 3 Holy water.


Social Check DCs


Dagnal Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is physically well-built. She wears her black hair up. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Dagnal hails from a village terrorized by gnolls. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She would like to get married and retire; and wants a kiss

Flaws: Antagonistic, Secretive, PTSD. Bonds: Enemies, Has a crush. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Dagnal Balderk, Female Dwarf Druid 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He has the majority of his body covered in plate. He wears his black hair up in a very large beehive style do. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and he loathes his own lifestyle

Ideals: Justice, Joker. Flaws: Addict. Bonds: Poor. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)17 (+3) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Margery Kendall, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is slicked back into a classic pompadour. Her eyes are likewise gray.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.

History: Sold as a small child to a brothel owner, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and to reunite with her old friends

Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Adventurer, Mentor. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Margery Kendall, Female Human Bard 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 6000 cp. Banded agate (4 gp).


Social Check DCs

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