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NPC Generator

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Advanced [show]


Dayereth Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Mortician uniform. His hair is cut close to his head. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Mortician business at a young age. Dayereth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dayereth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Seeks redemption.

Ideals: Optimist, Fighting. Bonds: Job, Nature, Criminal record. Occupation: Mortician

Voice: Speaks with squeezed throat

Attributes [hide]

Dayereth Tiltathana, Male Elf Barbarian 13
Medium (5'2") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 98 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 2000 gp. Rose (20 gp). Onyx (20 gp). Jet (70 gp). Black pearl (800 gp). Iolite (20 gp). Obsidian (4 gp). Azurite (4 gp). Rock crystal (20 gp). Emerald (800 gp). Alexandrite (800 gp). White opal (800 gp). 1 Medium magic item.


Social Check DCs


Glim Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, blue, dusty cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are violet and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Selfish. Bonds: Immigrant, Family, Job. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Glim Nucklestamp, Male Gnome Bard 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 9000 sp.


Social Check DCs


Adam Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean grey cloak covering his clean studded leather. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered west to less war torn lands. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Fearful, PTSD. Bonds: Immigrant. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Adam Ainsley, Male Human Commoner 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Freshwater pearl (10 gp).


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His tied-back hair is red. His eyes are brown and catlike.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Baker for the past few years.

Motivation: He feels kind of lost in life; and wants to raise his children well

Flaws: Insane, Depressed. Bonds: Family, Rich, Job. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Patrick Hackney, Male Human Aristocrat 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. Red garnet (150 gp).


Social Check DCs

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