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NPC Generator

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Advanced [show]


Bertram Quinton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Poor. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Bertram Quinton, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 6 (-2)9 (-1) 7 (-2)14 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 2100 sp. Red-brown spinel (110 gp). Moss agate (6 gp). Sard (40 gp).


Social Check DCs


Smoking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a blue coat with pastel slacks. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. His gray fur is slicked back into a classic pompadour. His fierce yellow eyes like to dwell on things.

Personality: Smoking speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Smoking hails from a village terrorized by goblins. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Impeccable, Joker. Bonds: Enemies, Adventurer. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Smoking Of Snakes, Male Tabaxi Bard 9
Medium (5'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 17 (+3)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries quarterstaffs. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Immeral and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Immeral Iranapha, Male Elf Commoner 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Zircon (50 gp). 1 Masterwork Light steel shield.


Social Check DCs


Berrian Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He has wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 7 years old his parents immigrated from the north. Cursed with vampirism at a very young age, Berrian has worked very hard to control his curse. He became a Shoemaker soon after.

Motivation: Seeks redemption; and wants to open a new tavern

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Job, Immigrant, Criminal record. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Berrian Osav, Male Half-Elf Bard 8
Medium (5'2") Half-Elf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 9000 sp. Black pearl (600 gp). Moss agate (7 gp). Deep blue spinel (600 gp). Malachite (7 gp).


Social Check DCs

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