Two Llamas On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her gray fur has been sun bleached extensively. She has hazel eyes and a brown hat with a grey feather.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great joy in being the best Tanner in town.
History: Sold as a small child to a slaver, Two Llamas was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Tanner. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Athletic. Flaws: Secretive. Bonds: Rich, Job, Mentor. Occupation: Tanner
Voice: Slurs words
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1900 gp. Golden yellow topaz (1200 gp). Deep green spinel (90 gp). Coral (90 gp). Jade (90 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Iolite (40 gp). Rhodochrosite (9 gp).
Sammal Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is slicked back into a classic pompadour. His gold eyes peer out from beneath his deerstalker green hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He also is a firm believer in the manly ideal.
History: Born in the north to a Brewer, Sammal learned a great deal about his father's area of expertise. A gifted student he started as a Shipwright, but he got bored and became a Brewer. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Sammal never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Optimist. Flaws: Impulsive. Bonds: Job, In love, Religious. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 18)
Armor Class 11
Hit Points 88 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 5000 gp. Black pearl (1000 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Silver pearl (90 gp). Amber (90 gp). Silver pearl (90 gp). Pink pearl (90 gp). Tourmaline (90 gp). Tourmaline (90 gp). Iolite (50 gp). Eye agate (8 gp). Star rose quartz (50 gp). Malachite (8 gp). Black opal (900 gp). Blue star sapphire (900 gp). Black star sapphire (900 gp). Chalcedony (50 gp). Rose (50 gp). Violet garnet (1000 gp). White pearl (90 gp). 1 Medium magic item.
Cloak Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a clover on it. Her brown fur is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and someone believes her a fraud
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 26 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. 1 Half-Plate.
Eberk Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. He is physically well-built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Eberk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Eberk studied abroad. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Gifted, Logical. Flaws: Disease, Hedonist. Bonds: Rich. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 160 gp.
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