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NPC Generator

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Advanced [show]


Mozû Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black tunic with white highlights, and long blue pants that bunch up around his shoes. He wears his blonde hair up in a very large beehive style do. His gray eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Mozû grew up listening to his mother's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Adventurer, Family. Occupation: Server

Voice: Indian accent

Attributes [hide]

Mozû Warwick, Male Half-Orc Expert 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oolah Shelley, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses in white turtlenecks beneath a tan coat with white slacks. Her skin is fair and her fingers are delicate and long. Her brown hair is heavily combed to the left. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is lazy and tries to find solutions quickly.

History: Oolah hails from a village terrorized by drow. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Regain custody of her daughter.

Flaws: Lazy, Mundane. Bonds: Enemies, Family. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Oolah Shelley, Female Half-Orc Adept 9
Medium (6'2") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)7 (-2) 12 (+1)7 (-2)
Skills Insight +4, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 4000 sp. Chalcedony (80 gp). Moss agate (11 gp). Alexandrite (1400 gp). Jasper (80 gp). Black pearl (1400 gp). Black pearl (1400 gp).


Social Check DCs


Nija Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise red.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was always a brilliant, if unscrupulous mind. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Nija Virtue, Female Tiefling Monk 3
Medium (5'2") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)18 (+4) 9 (-1)16 (+3)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: 1000 sp.


Social Check DCs


Anverth Beren, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear tan tank tops with red pants. With bright red hair and a scraggly beard. His green eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is a bit of a kleptomaniac; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Slave, Adventurer, Criminal record. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Anverth Beren, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 13 (+1)18 (+4)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 cp. A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.


Social Check DCs

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