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Advanced [show]


Corkitron TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a green coat with brown slacks. He is portly but not overly obese. He has styled his black hair well, parting it to the left. His green eyes peer out from beneath his Stetson red hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Corkitron grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Flaws: Cynical, Addict, Racist. Bonds: Adventurer, Immigrant. Occupation: Beggar

Voice: Boston accent

Attributes [hide]

Corkitron TellPenny, Male Halfling Rogue 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Ignan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 11000 cp.


Social Check DCs


Ruloth Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her silver crest is lengthy and is close to two feet long. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has all her life been fascinated with dancing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She is searching for what she claims is her rightful reward.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Artistic. Bonds: Family, Adventurer, Job. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Ruloth Xephyrbahnor, Female Dragonborn Wizard 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 12 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Alexandrite (1100 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Siannodel, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her hair is long and silver with streaks of chestnut, and is pulled back with small blue clips. Her face is covered beneath a completely black helmet.

Personality: Irann speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is an amazing painter.

History: She was raised in a white middle class family as the only child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Irann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Flaws: Mundane. Bonds: Mentor. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Irann Siannodel, Female Elf Aristocrat 13
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Arcana +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran, Giant
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: Red spinel (90 gp). Rhodochrosite (12 gp). Alexandrite (700 gp). Coral (90 gp). Azurite (12 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Chrysoprase (60 gp). 1 Medium magic item.


Social Check DCs


Odo Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and pastel pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly scythes and longswords. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A rival would like him out of the picture; and he's repulsed by the pc

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Odo Hanali, Male Half-Elf Aristocrat 15
Medium (5'4") Half-Elf, Neutral Evil (CR 15)
Armor Class 9
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Medicine +5, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1

Possessions: 5000 gp. Hematite (6 gp). Star rose quartz (30 gp). Alexandrite (600 gp). Lapis lazuli (6 gp). Citrine (30 gp). Moss agate (6 gp). Jet (120 gp). Red-brown spinel (120 gp). Black pearl (600 gp). Black pearl (600 gp). Banded agate (6 gp). Jacinth (4000 gp). Emerald (1200 gp). Fiery yellow corundum (1200 gp). Emerald (1200 gp). Moss agate (6 gp). Violet garnet (600 gp). Red-brown spinel (120 gp). Violet garnet (600 gp). 1 Medium magic item.


Social Check DCs

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