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NPC Generator

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Advanced [show]


Nazdûg Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Interpreter, Nazdûg learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and expand his business

Ideals: Joker, Philantrophist, Artistic. Bonds: Job. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Nazdûg Willoughby, Male Half-Orc Fighter 3
Medium (5'0") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 16 (+3)10 (+0)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 4 Thunderstones. 4 Antitoxin.


Social Check DCs


Azzakh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man dresses in black turtlenecks beneath a blue coat with grey slacks. He keeps his bronze crest in a pixie cut. His eyes are a pleasant gold.

Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dragonborn Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Azzakh Orexijandilin, Male Dragonborn Cleric 9
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Athletics +8
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1700 gp. Deep blue spinel (1600 gp). Sard (30 gp). Lapis lazuli (11 gp).


Social Check DCs


Ghaliver Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his club. His blonde hair is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. His psionic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and further expansion of business

Ideals: Gifted, Artistic, Entrepeneur. Bonds: Poor. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Ghaliver Tosscobble, Male Halfling Bard 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Emerald (1200 gp). Alexandrite (1200 gp). Zircon (30 gp). Smoky quartz (30 gp).


Social Check DCs


Efferil Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a tan poncho over his likewise colored trousers and shirt. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and expand his business

Flaws: Selfish, Forgetful, Disease. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Efferil Ilphelkiir, Male Elf Ranger 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. Jet (70 gp).


Social Check DCs

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