Hamil Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean white cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. His eyes are violet and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Hamil isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. As long as the job gets done he does not care how it got done.
History: When he was but 8 years old his parents immigrated from the west. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He left for the west, certain he would find work there.
Motivation: Many giants want him driven away.
Ideals: Impeccable, Professionalism. Bonds: Slave, Immigrant, Enemies. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Vadania Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her blonde hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great joy in being the best Shoemaker in town.
History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1500 gp. Eye agate (14 gp). Banded agate (14 gp).
Smoking Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her monstrous two handed axe ready. She has moderate length black fur. Her fierce amber eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a habit of throwing herself into exceedingly dangerous situations.
History: Sold as a small child to a necromancer, Smoking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Mentor, Religious. Occupation: Shepherd
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 90 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 6 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Gold dragon comb with red garnet eye (900 gp). Finely wrought small gold bracelet (100 gp). 1 Minor magic item.
Luthra Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing colorful clothing, dressed as a Bowyer. Her auburn hair is still thick. Her fierce green eyes like to dwell on things.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is lazy and tries to find solutions quickly.
History: She is a Hag in disguise. She found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Lazy. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 9
Hit Points 26 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 3d10-2, Ranged +2 / 3d10-2, Grapple -2
Possessions: 200 pp. Moonstone (80 gp). Pink pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

