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NPC Generator

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Advanced [show]


Wella Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a violet scarf. Her moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Wella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has never given up on her poetry dream.

Motivation: To get a good night's sleep.

Ideals: Artistic, Gifted. Flaws: Insomniac, Racist. Bonds: Religious. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Wella Underfoot, Female Halfling Druid 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 17 (+3)15 (+2)
Skills Arcana +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 140 gp.


Social Check DCs


Charles Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown cloak and cross-gartered tan stockings. His black hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He wants revenge against goblins; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: PTSD. Bonds: Adventurer, Job, Enemies. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Charles Halsey, Male Human Ranger 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Silver holy symbol.


Social Check DCs


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter. He keeps his golden hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Nordak's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Nordak and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Military. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Nordak Steelfist, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)5 (-3) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 60 gp.


Social Check DCs


Qualen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His black hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: Qualen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: Retire the richest man in the east; and to unite with his brother

Ideals: Extrovert, Entrepeneur. Flaws: Racist. Bonds: Military, Family. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Qualen Sympony, Male Gnome Paladin 6
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)12 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 20000 cp. Rich purple corundum (1100 gp). Banded agate (6 gp). Red garnet (60 gp).


Social Check DCs

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