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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his chestnut hair down. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Nature. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dean Bentham, Male Human Commoner 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tan painted combat armor at almost all times. His white hair is heavily combed to the left. He has a dull look in his blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: Korfel was born the youngest of three triplets. He worked as a nervous Cook and found it very stressful. He now owns his own business.

Motivation: Doesn't want to be a Cook and was forced into it by his family.

Ideals: Joker. Flaws: Shy. Bonds: Family, Job. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Korfel Mellerelel, Male Elf Warrior 2
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)17 (+3) 11 (+0)17 (+3)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Myev Carlyle, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath her clothing is a huge mess of scar tissue. With bright chestnut hair. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Myev is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and she's looking for her big break

Flaws: Disease. Bonds: Slave, Job, Family, Adventurer. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Myev Carlyle, Female Half-Orc Ranger 1
Medium (5'6") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 5 (-3)10 (+0) 7 (-2)7 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Balimaar Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Blacksmith uniform. He wears his red hair down. His brown eyes peer out from beneath his wide-brimmed grey hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Blacksmith soon after.

Motivation: Many gnolls want him driven away; and his religion dominates his actions

Flaws: Selfish. Bonds: Job, Religious, Family, Enemies. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Balimaar Myerscough, Male Human Monk 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs

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