Vani Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is heavily combed to the left. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was raised by priests from a young age. Her mother was a soldier and died while she was still young. Vani was left her mother's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Opinionated. Bonds: Poor, Military, Religious, Mentor. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 49 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 3d6-4, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1700 gp. Rock crystal (60 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Tiger eye turquoise (7 gp). Violet garnet (1200 gp). Freshwater pearl (7 gp). Peridot (60 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.
Diesa Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple brown robe with tan stripes complete with hood and is in decent physical shape. She keeps her chestnut hair in a flapper bob. Her eyes, though not visible through her cowl, are blue.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Diesa was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her 16th year, her parents were killed by a illithids raid, leaving Diesa alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants revenge against illithids
Ideals: Optimist, Philantrophist. Bonds: Enemies, Poor, Debt. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp.
Sun Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with black skirt. She has styled her red fur well, parting it to the right. Her fierce hazel eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She is an amazing painter.
History: Sun lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and retire the richest woman in the east
Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Family, Debt. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30000 sp.
Griselda Copeland, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and tends to wear a large brown jacket. She has a very tight haircut. She wears a mask on her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many brigands want her driven away; and she wants revenge against brigands
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Enemies. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 43 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +1
Possessions: 6000 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Full Plate.
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