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NPC Generator

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Advanced [show]


Alex Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. He wears his brown hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Money/treasure.

Flaws: Disease, Antagonistic, Mundane. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Alex Lindsay, Male Human Commoner 6
Medium (6'0") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 6 (-2)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His green crest is still thick. His gold eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: Sold as a small child to a necromancer, Dazzazn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic. Flaws: Selfish, Hedonist. Bonds: Mentor, Job. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Sorcerer 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his mother.

History: Enialis lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Enialis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and doesn't want to be a tanner and was forced into it by his family

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Insane. Bonds: Family, Enemies. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Enialis Caphaxath, Male Elf Warlock 10
Medium (4'7") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 17 (+3)13 (+1)
Skills Athletics +7, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 1900 gp. Amber (40 gp). Obsidian (5 gp).


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the four houses of cards on her torso, and she perpetually has her pickaxe ready. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are brown and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Helja took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Helja Holderhek, Female Dwarf Wizard 8
Medium (3'9") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Jasper (20 gp). Tiger eye turquoise (16 gp). Jet (90 gp). Golden yellow topaz (800 gp).


Social Check DCs

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