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NPC Generator

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Advanced [show]


Verin Glee, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Junk Dealer. She has a moderate pudge and is not very fit. She keeps her long white hair kept up in a rat tail. Her white eyes peer out from beneath her small green hat.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Flaws: Greedy, Addict, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Verin Glee, Female Tiefling Paladin 5
Medium (4'9") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Azza Strength, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. Her white hair is kept up in a ponytail inside a Stetson hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she's repulsed by the pc

Flaws: Insane, Shy, Antagonistic. Bonds: Slave, Rich. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Azza Strength, Female Tiefling Rogue 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Mardred Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a grey and red robe with the hood down. Her hair is long and white with streaks of blonde, and is pulled back with small grey clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born several months after her father was called into army service. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Mardred began to lead the lost caravan. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She has passion for adventuring and risk; and many dire rats want her driven away

Ideals: Entrepeneur. Bonds: Enemies, In love, Military, Adventurer. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Mardred Battlehammer, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)17 (+3) 15 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Celestial, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 320 gp. 1 Disguise kit.


Social Check DCs


Therlin Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears a faded coat and loose pants complete with feathered hat. Her black hair is cut short. Her fierce hazel eyes like to dwell on things.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Therlin was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and wants to raise her children well

Ideals: Justice. Flaws: Antagonistic, PTSD, Impulsive. Bonds: Family. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Therlin Morigak, Female Dwarf Cleric 6
Medium (4'0") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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