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NPC Generator

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Advanced [show]


Philomena Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her hair is greying and her face has many wrinkles. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She got away from her former life and has fallen to alcoholism.

Motivation: She wants to get laid; and she's repulsed by the pc

Ideals: Joker. Flaws: Addict, Antagonistic, Disease, Insane. Occupation: Dyer

Voice: Mousy voice

Attributes [hide]

Philomena Warmwater, Female Halfling Bard 4
Small (2'8") Halfling, Lawful Good (CR 4)
Armor Class 15
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)6 (-2) 16 (+3)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Trym Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She keeps her long brown hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great joy in being the best Jeweler in town.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her psionic abilities were realized during a raid on her village. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and further expansion of business

Ideals: Gifted. Flaws: Greedy, Mundane. Bonds: Job, Nature. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Trym Leagallow, Female Halfling Ranger 8
Small (3'0") Halfling, True Neutral (CR 8)
Armor Class 13
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 14 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Star rose quartz (50 gp). Chrysoberyl (40 gp). Rose (50 gp). Alexandrite (900 gp). Malachite (14 gp).


Social Check DCs


Valorean Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His blue crest is slicked back into a classic pompadour. His gold eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: Born to a Bather, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Family. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Valorean Baharoosh, Male Dragonborn Rogue 8
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 700 gp. Amber (60 gp).


Social Check DCs


Dalgal Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is portly but not overly obese. He has a very tight haircut. His violet eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Dalgal was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He has been saving his money to try and buy his sister's freedom.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Mundane, Shy. Bonds: Family, Nature, Job. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Dalgal Eversharp, Male Dwarf Bard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 100 gp. Brown-green garnet (50 gp). Jade (50 gp).


Social Check DCs

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