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NPC Generator

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Advanced [show]


Bhevek Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light red in addition to tight pants, and carries tridents. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Bhevek will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a wizard, Bhevek was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Bhevek Silvereyes, Male Halfling Warrior 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)6 (-2) 14 (+2)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 500 sp.


Social Check DCs


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a tan suit. He is physically well-built. With a patchy silver beard and wild silver hair. His fierce gray eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Impeccable, Professionalism. Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Cockaby Albaratie, Male Gnome Commoner 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Rock crystal (40 gp). Deep blue spinel (300 gp).


Social Check DCs


Silvo Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His white hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich eastern family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Fearful. Bonds: Rich, Immigrant, Adventurer. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Silvo Greenleaf, Male Halfling Fighter 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Deception +2, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Iolite (70 gp). Rhodochrosite (14 gp).


Social Check DCs


Morthos Charm, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and grey handkerchief worn on his left side. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His red hair is drawn into a tight pony tail with a skull scrunchie. His white eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a forest tribe. Morthos liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he's looking for his big break

Flaws: Shy, Impulsive. Bonds: Nature, Immigrant, Adventurer. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Morthos Charm, Male Tiefling Rogue 14
Medium (5'11") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 48 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 3000 gp. Alexandrite (1200 gp). White opal (900 gp). Rhodochrosite (4 gp). Citrine (40 gp). Aquamarine (1200 gp). Brown-green garnet (60 gp). Smoky quartz (40 gp). Chalcedony (40 gp). Onyx (40 gp). Fiery yellow corundum (900 gp). Bloodstone (40 gp). Obsidian (4 gp). Golden yellow topaz (1200 gp). Zircon (40 gp). Black star sapphire (900 gp). Alexandrite (1200 gp). 1 Medium magic item.


Social Check DCs

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