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NPC Generator

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Advanced [show]


Adelard Rodney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the north to a Masseuse, Adelard learned a great deal about his father's area of expertise. He has had some formal singing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: To be a Assassin again; and he has money and likes to spend it

Ideals: Disciplined, Artistic. Bonds: Job, Rich. Occupation: Masseuse

Voice: Aggressive tone

Attributes [hide]

Adelard Rodney, Male Human Bard 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Mara Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a long white ponytail with little hanging trinkets. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing herself, she comes off as nervous. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Masseuse hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the east, certain she would find work there.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Poor, Religious. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Mara Ariessus, Female Half-Elf Monk 2
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 7 (-2)9 (-1)
Skills Perception +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Undercommon, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Superior lock.


Social Check DCs


Hethress Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. Her rusty crest, when down, is lengthy. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels threatened by others; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: In love, Criminal record. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Hethress Nemmonis, Female Dragonborn Bard 18
Medium (6'7") Dragonborn, Neutral Evil (CR 18)
Armor Class 12
Hit Points 74 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Animal Handling +9, Religion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 500 pp. Red garnet (40 gp). Deep blue spinel (200 gp). Eye agate (7 gp). Star ruby (1300 gp). Malachite (7 gp). Star ruby (1300 gp). Red-brown spinel (40 gp). Violet garnet (200 gp). Fiery yellow corundum (1300 gp). Rock crystal (40 gp). Blue star sapphire (1300 gp). Jasper (40 gp). Aquamarine (200 gp). Alexandrite (200 gp). Red-brown spinel (40 gp). Coral (40 gp). Black pearl (200 gp). Peridot (40 gp). Freshwater pearl (7 gp). Banded agate (7 gp). Red-brown spinel (40 gp). Citrine (40 gp). Alexandrite (200 gp). Smoky quartz (40 gp). Golden yellow topaz (200 gp). Zircon (40 gp). Deep blue spinel (200 gp). Aquamarine (200 gp). Violet garnet (200 gp). Black opal (1300 gp). Black pearl (200 gp). Onyx (40 gp). Alexandrite (200 gp). Moss agate (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Delg Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his chestnut hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Delg was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Fighting. Flaws: Fearful. Bonds: Adventurer, Poor. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Delg Holderhek, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs

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