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NPC Generator

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Advanced [show]


Ûgakûga Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His long silver hair reaches down to his waist. His eyes are likewise blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Ûgakûga grew up listening to his mother's many stories. His childhood dream was to be a Bather, but he was a colossal failure. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Fighting. Flaws: Secretive, Fearful. Bonds: In love, Adventurer, Job. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Ûgakûga Gentry, Male Half-Orc Wizard 3
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)3 (-4) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 200 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Serpent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white fur is thinning but still full. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: To unite with his brother.

Ideals: Joker. Bonds: Criminal record, Religious, Family. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Serpent Treat, Male Tabaxi Commoner 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 150 gp.


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of the sun god around his neck, and a kukri on his belt. He sports a long red beard, and similarly colored long hair. He has gleaming, smiling brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and to be a priest again

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Nuraval Gorunn, Male Dwarf Warrior 6
Medium (4'1") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 9 (-1)4 (-3)
Skills Investigation +5, Persuasion +0
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting tan shirt and pants. She is portly but not overly obese. Her hair is golden and curly. She has gleaming, smiling amber eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Brilliant and gifted she never wanted to apply herself. She has worked as a Bricklayer like her mother before her.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Ideals: Justice, Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Traulam Arnuanna, Female Elf Aristocrat 1
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 10 (+0)6 (-2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp.


Social Check DCs

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