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NPC Generator

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Advanced [show]


Gerbo Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized amber on his right hand. His red hair is drawn into a tight pony tail with a butterfly scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerbo took refuge in the old dungeon and found the beat up halberd and armor he uses now. He was granted druidic powers by his dying sister.

Motivation: Sabotage a competitor; and to be a blacksmith again

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Rich, Nature, Job. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Gerbo Raulnor, Male Gnome Monk 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)15 (+2) 17 (+3)8 (-1)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: 500 gp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (900 gp). Silver comb with moonstones (600 gp).


Social Check DCs


Abalaba Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: She acts crazy and hedonistic. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She inherited the family business which she has now maintained for 9 years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and expand her business

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Immigrant, Debt. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Abalaba Maekkelferce, Female Gnome Warrior 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)16 (+3) 10 (+0)11 (+0)
Skills Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Ozyman Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ozyman is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants to get laid; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Slave, Military. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Stonebridge, Male Halfling Adept 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 270 gp.


Social Check DCs


Edge Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to cover his moderate length black fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves painting and to teach people painting more than just about anything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Edge grew up listening to his father's many stories. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Artistic, Logical, Gifted. Flaws: Insane. Bonds: Adventurer. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Edge Wing, Male Tabaxi Commoner 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs

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