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Advanced [show]


Thamuz Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a black costume with the symbols of strength on his torso. He has moderate length silver hair. His red unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east to a Miller, Thamuz learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business.

Flaws: Disease, Shy, Addict, PTSD. Bonds: Job. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Thamuz Cheer, Male Tiefling Druid 3
Medium (5'2") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 13000 cp. Malachite (7 gp). White pearl (140 gp). Sard (50 gp).


Social Check DCs


Efferil Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and very much looks the part of a Healer. His left leg appears badly burned and disfigured. He has moderate length blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Guard, but he was a colossal failure. He struck the Healer job and began his own company from there.

Motivation: To be a Guard again; and wants to open a new tavern

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Efferil Yaeldrin, Male Elf Warlock 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roondar Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan tunic with black highlights, and long blue pants that bunch up around his shoes. His red hair is cut jaggedly and amateurishly. His green eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Rich, Family, Criminal record. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Roondar Fabblestabble, Male Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Carnelian (60 gp). Banded agate (15 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with white and tan striped suspenders. He wears various colorful collared shirts. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. He is baby faced.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Criminal record. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Adrik Dankil, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 180 gp.


Social Check DCs

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