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NPC Generator

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Advanced [show]


Pelt Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has yellow fur. Her hazel eyes lackadaisically let the world flow into them.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Pelt was raised in a hard working conservative environment. A gifted student she started as a Beggar, but she got bored and became a Marshal. She has built up a small fortune and can afford her own way.

Motivation: Expand her business; and she seems to be bored by most things

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Rich. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Pelt Wind, Female Tabaxi Commoner 8
Medium (6'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)13 (+1) 18 (+4)12 (+1)
Skills Athletics +5, Stealth +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +7

Possessions: 1200 gp. Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His hair, while still mostly dark red, has prominent grey streaks. He has red eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Flaws: Shy. Bonds: Family, Rich, Criminal record. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Chem Elusive, Male Tiefling Wizard 3
Medium (6'5") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 7 (-2)15 (+2)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Dariff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'1" southern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is always cut to a buzz. She has a tattooed face.

Personality: Dariff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in the south. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is searching for what she claims is her rightful reward.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Ideals: Extrovert. Bonds: Religious, Immigrant, Adventurer, Slave. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Dariff Ungart, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 2000 sp. A roughly beaten golden orb (40 gp). Black velvet mask with numerous citrines (40 gp). Solid gold idol (500 gp).


Social Check DCs


Mantus Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His hair is cut close to his head. He has black eyes and a black hat with a pastel feather.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Religious, Job, Has a crush, Family. Occupation: Merchant

Voice: Spits words with contempt

Attributes [hide]

Mantus Temerity, Male Tiefling Monk 4
Medium (5'0") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 13 (+1)19 (+4)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 3 Thunderstones. 4 Tanglefoot bags.


Social Check DCs

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