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NPC Generator

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Advanced [show]


Paelias Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a long golden beard with little hanging trinkets. He has blue eyes.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Paelias fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and seeks redemption

Ideals: Gifted, Fighting. Flaws: Mundane. Bonds: Criminal record, Debt. Occupation: Ploughman

Voice: Voice breaks

Attributes [hide]

Paelias Ariessus, Male Elf Ranger 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)10 (+0) 7 (-2)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Efferil Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Sage uniform. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist, Artistic. Flaws: Disease. Bonds: Job. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Efferil Woods, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)5 (-3) 12 (+1)18 (+4)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Aquamarine (500 gp). Pink pearl (150 gp). Sard (30 gp).


Social Check DCs


Heskan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has copper crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Heskan will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Heskan is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Athletic, Extrovert, Justice. Flaws: Disease. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Heskan Beryntolthropal, Male Dragonborn Monk 5
Medium (6'6") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trag Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Trag was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Bather

Voice: French accent

Attributes [hide]

Trag Everly, Male Half-Orc Cleric 7
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 8 (-1)6 (-2)
Skills History +3, Stealth +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Alexandrite (1000 gp). Zircon (50 gp).


Social Check DCs

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