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NPC Generator

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Advanced [show]


Beatrice Whitby, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Shepherd. She wears a small hat to hide her balding. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She tends to her Shepherd job now, and dutifully fulfills any obligations she has.

Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Justice, Persistence. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beatrice Whitby, Female Human Aristocrat 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills Perception +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Just what you see.


Social Check DCs


Azza Blessing, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized green coat and is in decent physical shape. Her chestnut hair is still thick. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Azza was born the youngest of three triplets. One day when Azza was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Azza was heart-stricken from the event, and her mother started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage

Flaws: Shy, PTSD. Bonds: Slave, Family. Occupation: Merchant

Voice: German accent

Attributes [hide]

Azza Blessing, Female Tiefling Expert 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)11 (+0) 5 (-3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Bardryn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a brown shirt with thin grey vertical stripes and tan pants. Her brown hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Bardryn was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic, PTSD. Bonds: Slave, Family. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Bardryn Daerdahk, Female Dwarf Fighter 7
Medium (3'11") Dwarf, Neutral Good (CR 7)
Armor Class 8
Hit Points 60 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)16 (+3) 12 (+1)15 (+2)
Skills History +6, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roondar Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries ceremonial daggers. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has green eyes.

Personality: Calm and collected, he is a well trained Cartwright. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Fighting, Justice. Bonds: Job, Criminal record, Nature. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Roondar Loofollue, Male Gnome Expert 8
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 14
Hit Points 43 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 19 (+4)15 (+2)
Skills Animal Handling +7, History +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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