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NPC Generator

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Advanced [show]


Sybil Kensley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Doctor. She has slicked back red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Doctor for the past few years.

Motivation: To pay off her debts; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Opinionated. Flaws: Racist. Bonds: Poor, Job, Debt. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Sybil Kensley, Female Human Druid 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 3100 gp. Jeweled anklet (1000 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (130 gp). Solid gold idol (800 gp). A necklace of small pink pearls (1000 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Flame Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear brown clothing when she does not wear armor and is in decent physical shape. Her fur is gray and very short. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She believes the world needs to unite to get rid of brigands once and for all.

History: Flame was raised in a hard working conservative environment. She worked as a nervous Bounty Hunter and found it very stressful. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their son. She worked as a Bounty Hunter, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers; and she feels kind of lost in life

Ideals: Justice. Flaws: Addict, Depressed. Bonds: Enemies, Job, Family. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Flame Thundercloud, Female Tabaxi Rogue 9
Medium (5'1") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 23 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.

History: Sold as a small child to a brothel owner, Krimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Carpenter like his father before him.

Motivation: He has a crush on the local Glassblower; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Poor, Criminal record, Mentor, Job, Has a crush. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Krimmon High-hill, Male Halfling Cleric 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 15
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Medicine +3, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 210 pp. Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).


Social Check DCs


Fargrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His long brown hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Body Guard but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Pacifist, Gifted. Bonds: Job, Adventurer, Family. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Fargrim Silverstone, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 11 (+0)7 (-2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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