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NPC Generator

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Advanced [show]


Hobart Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white shirt with thin violet vertical stripes and red pants. His red hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He has never given up on his dancing dream.

Motivation: He feels threatened by others; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Immigrant. Occupation: Seamstress

Voice: Scratchy, weak

Attributes [hide]

Hobart Goodbarrel, Male Halfling Aristocrat 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 45 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Insight +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 1000 gp. Finely wrought small gold bracelet (50 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Hupe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Tanner. With bright silver hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Body Guard, who enjoyed hunting, Hupe was taken on many hunting expeditions. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Criminal record, Nature, Adventurer. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Hupe Shadowquick, Male Halfling Druid 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Anne Bradshaw, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears an entirely grey suit with green socks and a vest with buckled shoes. Her hair is golden and curly. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Insane, Greedy. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Bradshaw, Female Human Bard 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)17 (+3) 18 (+4)12 (+1)
Skills History +5
Senses Passive Perception 14
Languages Common, Infernal, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 40 pp.


Social Check DCs


Vaina Othronus, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tan tunic with violet highlights, and long grey pants that bunch up around her shoes. She has red hair. Her green eyes dart from person to person.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vaina took refuge in the ruined castle and found the beat up mace and armor she uses now. She now owns her own business.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Mortician

Voice: German accent

Attributes [hide]

Vaina Othronus, Female Elf Adept 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 7 (-2)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Obsidian (6 gp).


Social Check DCs

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