Kasdeya Glee, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She sports green clothing, slightly heavier than average wear. She keeps her blue hair in a flapper bob. She has gleaming, smiling silver eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Kasdeya was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Athletic, Joker, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Borun Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His father raised him in a mountain cabin. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy. Bonds: Religious, Nature, Adventurer. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 64 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Hematite (14 gp). Sardonyx (80 gp). Amethyst (60 gp). Deep green spinel (60 gp). Chrysoprase (80 gp). Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Merton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, John never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Persistence, Entrepeneur. Bonds: Rich, Adventurer, In love. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 20 pp.
Dariff Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has done her best to style her silver hair to look like a famous performer. She has brown eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with finding treasure.
History: She was born in the north. She found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to work out more often; and she has passion for adventuring and risk
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 85 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Jeweled electrum ring (8000 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (700 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


