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Advanced [show]


Salasar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has done his best to style his copper crest to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Artistic, Persistence. Bonds: Poor. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Salasar Ghaallixirn, Male Dragonborn Ranger 13
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Blue sapphire (1300 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Like his father and his sister before him, after school he went straight into learning to become a Herbalist. He has taken up work as a Herbalist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He wants revenge against illithids; and a deep hatred of illithids

Ideals: Persistence. Flaws: PTSD. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Lance Winchester, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey feathered hat and grey clothes. With bright white hair and a scraggly beard. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has drifted from career to career and currently works as a Unemployed.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Professionalism. Flaws: Mundane. Bonds: Immigrant, Job, Has a crush. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Alberich Daerdahk, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Infernal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Umpen Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, and he perpetually has his crossbow ready. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Guard job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Criminal record, Job. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Umpen Leffery, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs

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