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NPC Generator

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Advanced [show]


Baern Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered red stockings. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Optimist, Gifted. Bonds: Adventurer, Guardian, Has a crush. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Baern Orcfoe, Male Dwarf Aristocrat 11
Medium (4'5") Dwarf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2300 gp. Golden circlet with four aquamarines (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. She wears her black fur down. She wears large thick round spectacles.

Personality: She is extraordinarily eccentric. Flattery will make her almost putty in your hands.

History: Born in the west to a Glassblower, Flame learned a great deal about her father's area of expertise. Her childhood dream was to be a Doctor, but she was a colossal failure. She became a Glassblower soon after.

Motivation: Revenge; and wants to open a new tavern

Flaws: Insane, Selfish. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Flame Of Snakes, Female Tabaxi Commoner 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Hecat Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her chestnut hair is kept up in a ponytail inside a Stetson hat. She is baby faced.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hecat took refuge in the ruined castle and found the beat up scythe and armor she uses now. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Mentor, Nature. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Hecat Disdain, Female Tiefling Ranger 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. Fire opal (1200 gp).


Social Check DCs


Yvonne Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her scythe. She is muscular with a powerful set of arms. Her chestnut hair is smooth and relatively long. Her gray eyes are passionate and lively.

Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Disciplined, Logical. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Yvonne Liadon, Female Half-Elf Ranger 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 11 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)17 (+3) 8 (-1)9 (-1)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Abyssal, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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