Bhevek Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears red trousers with green and brown striped suspenders. He wears various colorful collared shirts. His tied-back hair is golden. He is baby faced.
Personality: Calm and collected, he is a well trained Shoemaker. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Shoemaker. Some 10 years later his spouse died after the birth of his son. Heartbroken, Bhevek never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Joker. Bonds: Poor, Job, Nature, In love. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp.
Whurbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man has the majority of his body covered in plate. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.
History: Born in the south his family was never financially stable. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Professionalism, Artistic. Bonds: Poor, Adventurer. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 6)
Armor Class 7
Hit Points 56 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 5 (-3) | 19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 2d6-2, Ranged +0 / 2d6-3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A small bag of saffron. (30 gp). Silver ewer (30 gp).
Silvo Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He has a small bristly mustache and wavy silver hair. His eyes are a pleasant gray.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and he is greedy
Ideals: Gifted. Bonds: Enemies, Rich, Guardian, Adventurer. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 84 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anverth Offund, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear flannel. His golden hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 5 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Flaws: Mundane. Bonds: Immigrant, Job, Slave. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 360 gp. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!


