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NPC Generator

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Advanced [show]


Thea Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her shortspear. Her hair is blonde and curly. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Sailor for hire.

Motivation: She's repulsed by the PC; and to end her boredom

Flaws: Shy, Antagonistic, Mundane. Bonds: Job. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Thea Silvereyes, Female Halfling Adept 8
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1100 gp.


Social Check DCs


Dayereth Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright tan suits and hats. He has styled his white hair well, parting it to the right. He has gleaming, smiling brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Laborer again; and to share knowledge with the world

Ideals: Athletic, Passionate, Logical. Flaws: Disease, Mundane. Bonds: Job. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Dayereth Hanali, Male Elf Ranger 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 6 (-2)8 (-1) 11 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2300 sp.


Social Check DCs


Gimurt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small forest village. Gimurt liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Adventurer, Criminal record, Nature. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Gimurt Battlehammer, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 70 gp.


Social Check DCs


Thamuz Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his black robe and has his axe always slung over his shoulder, and a wedding ring on his right hand. He has moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Thamuz isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Thamuz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical, Gifted. Flaws: Insane. Bonds: In love. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Thamuz Liberty, Male Tiefling Wizard 6
Medium (6'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)15 (+2) 9 (-1)18 (+4)
Skills Persuasion +7, Survival +2
Senses Passive Perception 9
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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