Lilli Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She is physically well-built. She wears her hair in dreadlocks. She has amber eyes.
Personality: Eccentric and domineering, Lilli will drive conversation. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: To clean up the streets; and she desires power and/or immortality
Ideals: Extrovert. Bonds: Adventurer, Immigrant, Job, Guardian. Occupation: Ploughman
Voice: Low and grunting
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp.
Synthrin Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. Her crest is greying and her face has many wrinkles. Her gold eyes dart from person to person to random spaces in the air.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She uses divination through singing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She loathes her own lifestyle; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Rich, Immigrant. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 13)
Armor Class 9
Hit Points 69 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3
Possessions: 1000 gp. A necklace of small pink pearls (4000 gp). Gold music box (1000 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (80 gp). A necklace of small pink pearls (4000 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (4000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky blue painted plate armor. He keeps his long auburn hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Glim lived on a farm with his father, near the main road leading to a nearby town. Through the years after Glim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Glim's father didn't care for him much, and the feeling was mutual. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is wracked by social anxiety; and wants to raise his children well
Ideals: Athletic, Persistence. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 400 pp. Star rose quartz (80 gp). Fire opal (600 gp). Jet (90 gp). Golden yellow topaz (1500 gp). Silver pearl (90 gp).
Anastrianna Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a robe, a symbol of magic around her neck, and a longbow on her belt. She has a long golden ponytail with little hanging trinkets. Her eyes are gray and catlike.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Farmer arts, while her father instructed her in etiquette, music and courtly manner. Through the years after Anastrianna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Anastrianna's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Revenge.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
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Their contribution stands as a beacon of hope for all adventurers!

