Rohesia Branson, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. She has slicked back black hair. Her violet eyes dart from person to person.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.
History: Born in the west her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She was always very intelligent and has formed a secret society of philosophers.
Motivation: Marry her sister to traveling adventurers; and regain custody of her son
Ideals: Professionalism. Flaws: Cynical, Secretive. Bonds: Poor, Adventurer, Family. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 84 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1700 gp. Red spinel (80 gp). Lapis lazuli (6 gp). Rhodochrosite (6 gp). Blue-white diamond (3000 gp). 1 Minor magic item.
Sindri Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with tan highlights, and long blue pants that bunch up around his shoes. His chestnut hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: Sindri is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Merchant.
Motivation: He feels the way he acts is they only way to get by in the world; and to be a sculptor again
Ideals: Extrovert, Impeccable. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 63 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. Jasper (50 gp). Jet (60 gp). Tourmaline (60 gp). Azurite (14 gp). Onyx (50 gp). White pearl (60 gp). Freshwater pearl (14 gp). Black pearl (1000 gp). Sard (50 gp). Tourmaline (60 gp). Alexandrite (1000 gp). Tiger eye turquoise (14 gp). Amber (60 gp).
Zook Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His hair is white and very short. His eyes are likewise blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Zook was born the youngest of three triplets. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Athletic, Philantrophist, Gifted. Flaws: Greedy. Bonds: Family. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 sp. Deep green spinel (140 gp). Pink pearl (140 gp). Malachite (9 gp). Brown-green garnet (140 gp).
Wella Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her tied-back hair is auburn. Her eyes are likewise green.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. She became a Interpreter soon after.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Interpreter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 16
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 20 (+5) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee -1 / 1d4-3, Ranged +7 / 1d4+5, Grapple +5
Possessions: 80 gp. Aquamarine (300 gp). 1 Masterwork Common Melee.
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