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NPC Generator

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Advanced [show]


Erias Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a grey and brown robe with the hood down. He has a red handlebar mustache and slicked back red hair. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Rich, Job. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Erias Bofdann, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 3000 cp. Pink pearl (80 gp). Jet (80 gp). Coral (80 gp).


Social Check DCs


Seraphina Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally shirtless and showing off her tattooed chest. She has dyed her greying red hair a little too much giving a sharp red color. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Seraphina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.

History: Born in the east to a Bather, Seraphina learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.

Motivation: Marry her sister to traveling adventurers; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Addict. Bonds: Poor, Job, Criminal record, Family. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Seraphina Wildheart, Female Halfling Bard 3
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1900 sp. Hematite (7 gp). Jade (140 gp). Pink pearl (140 gp).


Social Check DCs


Aym Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, green cloak. Her hair is cut close to her head. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Aym grew up listening to her mother's many stories. Her family was turned out during the war. She and her family wandered east to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Extrovert. Flaws: Shy, PTSD. Bonds: Adventurer, Criminal record. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Aym Hope, Female Tiefling Paladin 10
Medium (6'5") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 33 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Jasper (40 gp). Freshwater pearl (13 gp). Silver pearl (110 gp). Smoky quartz (40 gp). Golden yellow topaz (1000 gp). White pearl (110 gp). Zircon (40 gp).


Social Check DCs


Great Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears a brown coat over a yellow low-cut shirt, and a feathered hat upon her head. Her right hand appears badly burned and disfigured. She has dyed her greying red fur a little too much giving a sharp red color. This hazel eyed southerner is not easily forgotten.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also has developed a complete distrust of the Locksmith profession.

History: Her mother raised her in a mountain cabin. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Athletic, Fighting. Bonds: Job, Nature. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Great Peak, Female Tabaxi Cleric 8
Medium (5'8") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)6 (-2) 17 (+3)15 (+2)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 13
Languages
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 1200 gp. Brass mug with jade inlays (200 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs

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