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NPC Generator

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Advanced [show]


Aym Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat, and carries morningstars. Her chestnut hair, when down, is lengthy. Her eyes are black and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She believes the world needs to unite to get rid of orcs once and for all.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Athletic. Bonds: Enemies, Religious. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Aym Conviction, Female Tiefling Cleric 8
Medium (5'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)16 (+3) 12 (+1)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Vanchu Alton, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'2", this woman wears a worn and beaten armor. Her chestnut hair is cut short. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the east. Vanchu enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Map Maker.

Motivation: To settle down with her crush; and she has a crush on the local weaver

Ideals: Pacifist. Flaws: Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Vanchu Alton, Female Half-Orc Monk 7
Medium (6'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Mara Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern woman is typically in her Butcher uniform. She wears a wide-brimmed hat to cover her moderate length brown hair. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born the only child of a wealthy merchant. In her 16th year, her parents were killed by a drow raid, leaving Mara alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Mara was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Athletic, Disciplined, Entrepeneur. Bonds: Job, Enemies. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Mara Floshem, Female Half-Elf Commoner 8
Medium (5'2") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 40 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 6 (-2)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large brown mantle and cape that has been intricately interwoven into his white robe. His silver hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot resist a sob story and will often dote over anyone who has one.

History: Gilthur was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Family, Religious. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Gilthur Battlehammer, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 92 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1000 gp. Zircon (60 gp). Sard (60 gp). Violet garnet (900 gp). Malachite (13 gp). Brown-green garnet (40 gp). Peridot (60 gp).


Social Check DCs

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