Abad Charity, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). He has styled his dark red hair well, parting it to the left. He has gleaming, smiling gold eyes.
Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich eastern family. He was an apprentice working in his father's forge. He struck the Stableman job and began his own company from there.
Motivation: Money/treasure; and regain custody of his son
Flaws: Hedonist. Bonds: Rich, Job, Family. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
Possessions: Just what you see.
Beast Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right arm. He has the majority of his body covered in plate. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: To get a good night's sleep; and revenge
Ideals: Gifted. Flaws: Insomniac, Cynical. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork Common Melee.
Takra Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.
History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Fighting. Flaws: Insomniac, Sensitive. Bonds: Poor. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 39 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 3d6+2, Ranged +2 / 3d6-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 1800 gp. Rhodochrosite (15 gp).
Herleva Durkin, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple violet robe with brown stripes complete with hood. Her chestnut hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in a small desert village. Over the years she perfected her riding and shooting skills. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp. Rose (50 gp). Red spinel (70 gp). 1 Masterwork Uncommon Weapon.
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