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NPC Generator

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Advanced [show]


Oppleby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Oppleby hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with his god.

History: Oppleby was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oppleby took refuge in the ruined castle and found the beat up longsword and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Religious, Nature. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Oppleby Horcusporcus, Male Gnome Wizard 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Atherton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears grey painted combat armor at almost all times, he is not a threatening figure. He wears a broad hat to cover his moderate length brown hair. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. A freak accident while working with his Crown-heir father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Shane Atherton, Male Human Druid 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 18 (+4)11 (+0) 17 (+3)16 (+3)
Skills Athletics +1, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 70 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Rolf Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His hair is short and golden. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of a Slave Trader, who enjoyed hunting, Rolf was taken on many hunting expeditions. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Flaws: Depressed. Bonds: Enemies, Nature, Immigrant. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Rolf Hardy, Male Half-Elf Expert 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Sardonyx (80 gp). Rose (80 gp). Carnelian (80 gp). Eye agate (14 gp).


Social Check DCs


Bardryn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean grey cloak covering her clean studded leather. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her silver hair down. She wears crescent spectacles with a black brim.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She never wears the same outfit twice, unless she absolutely has to.

History: Born in the south to a Laborer, Bardryn learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Poor, Job. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Bardryn Strakeln, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp. Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (100 gp). 1 Chain shirt.


Social Check DCs

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