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NPC Generator

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Advanced [show]


Eggren Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brass crest is smooth and relatively long. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off her debts

Ideals: Fighting, Athletic, Entrepeneur, Persistence. Flaws: Shy. Bonds: Debt. Occupation: Marshal

Voice: French accent

Attributes [hide]

Eggren Ebynichtomonis, Female Dragonborn Barbarian 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 56 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Blythe, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with top hat. Her brown hair is braided into rings. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Anne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Anne's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: To be a Assassin again; and wants to open a new tavern

Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anne Blythe, Female Human Monk 4
Medium (4'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 12 (+1)7 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Superior lock. 1 Backpack. 1 Spyglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Geoffrey Graham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of hand crossbows on his belt, each one with a amber on the hilt. He wears a broad hat to cover his moderate length red hair. He wears a mask on his face.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also hits on women, regardless of circumstances.

History: The child of western immigrants he idolized his mother. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Fighting, Impeccable. Bonds: Has a crush, Immigrant, Military. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Geoffrey Graham, Male Human Barbarian 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)7 (-2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 150 gp. Obsidian (15 gp). 3 Holy water.


Social Check DCs


Chad Harley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His chestnut hair is thinning but still full. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Religious, Military. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Chad Harley, Male Human Monk 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +2, Investigation +6
Senses Passive Perception 9
Languages Common, Infernal, Giant, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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