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NPC Generator

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Advanced [show]


Aura Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'9". She wears bulky brown painted plate armor. She has styled her beige fur well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She also hits on women, regardless of circumstances.

History: Aura lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Mercenary and found it very stressful. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: She seems to be bored by most things; and wants her loneliness to end

Flaws: Mundane. Bonds: Job, Has a crush, Family. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Aura Wing, Female Tabaxi Fighter 8
Medium (5'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 47 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Smoky quartz (50 gp). Azurite (8 gp). Blue sapphire (1500 gp). Aquamarine (1400 gp). Tourmaline (60 gp).


Social Check DCs


Tod Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing the road beaten gear of a warrior. His silver hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Tod abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Entrepeneur. Flaws: Insane, Shy, Disease. Bonds: Adventurer. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Tod Greenbottle, Male Halfling Druid 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)11 (+0) 11 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp.


Social Check DCs


Carrie Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports tan clothing, slightly heavier than average wear. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Some 4 years later his spouse died after the birth of his son. Heartbroken, Carrie never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Flaws: Addict. Bonds: Adventurer, Religious, In love, Has a crush. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Carrie Ethanasath, Male Elf Warlock 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 300 gp.


Social Check DCs


Randal Weld, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky grey painted plate armor. With a patchy silver beard and wild silver hair. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Randal hails from a village terrorized by orcs. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to protect his home

Ideals: Persistence. Flaws: Hedonist. Bonds: Immigrant, Guardian, Enemies. Occupation: Performer

Voice: Soothing and warm

Attributes [hide]

Randal Weld, Male Human Warlock 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 6 (-2)12 (+1)
Skills Arcana +1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Red spinel (70 gp).


Social Check DCs

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