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NPC Generator

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Advanced [show]


Merihim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. He wears his blue hair down. His silver eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Merihim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Ideals: Optimist. Flaws: Disease. Bonds: In love, Family, Enemies. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Merihim Doom, Male Tiefling Expert 1
Medium (5'4") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Uthemar Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his tan robe and has his spear always slung over his shoulder. His white hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Shepherd business at a young age. He was an apprentice working in his mother's forge. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Revenge; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Job, Enemies. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Uthemar Ilphelkiir, Male Elf Ranger 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Black pearl (800 gp). Alexandrite (800 gp). 1 Buckler. 1 Banded mail.


Social Check DCs


Mardnab Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is lengthy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She loves telling others what to do and how they should feel about things. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the south, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: To prove her worth to the world; and to clean up the streets

Ideals: Opinionated. Flaws: Impulsive. Bonds: Immigrant, Job, Guardian. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Mardnab Pilwicken, Female Gnome Rogue 6
Small (3'6") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear tan clothing when he does not wear armor. His hair is long and brown with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Azaki will drive conversation. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Extrovert, Justice, Gifted. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Azaki Amastacia, Male Elf Warrior 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 7 (-2)12 (+1) 11 (+0)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 2700 sp.


Social Check DCs

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